Play on Barbie (online flash game) online/on-line free game (Barbie - this is a silly game where you play barbie and she is very hungrey)

Barbie (online flash game)

Barbie - this is a silly game where you play barbie and she is very hungrey




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Barbie play information
This is a silly game where you play barbie and she is very hungrey., The objective is to let barbie jump up from the skateboard into the air where all kind of fancy fruits are floating above her. If you can grab enough of those fruits you will win this game (WOOWWW) like i said, its pretty silly :P

Barbie controls
Press on the spacebar to gain power, then release the spacebar to jump up and grab the fruits.



A computer game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device.[1] However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms are broad in range, from large computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.

The input device normally used to manipulate video games is called a game controller, which varies across platforms. For instance, a dedicated console controller might consist of only a button and a joystick, or feature a dozen buttons and one or more joysticks. Early personal computer based games historically relied on the availability of a keyboard for gameplay, or more commonly, required the user to purchase a separate joystick with at least one button to play.[citation needed] Many modern computer games allow the player to use a keyboard and mouse simultaneously.

Beyond the common element of visual feedback, video games have utilized other systems to provide interaction and information to the player. Chief examples of these are sound reproduction devices, such as speakers and headphones, and an array of haptic peripherals, such as vibration force feedback. (Wikipedia)




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